jimmy13+FollowKojima’s Cameo Cut-Off?! 😱Hideo Kojima is finally saying 'no' to more celebrity cameos in Death Stranding 2 after cramming so many into the first game. Fans are buzzing about who made the cut and who got left out—especially since Kojima’s known for scanning just about anyone he meets! The fandom’s already speculating wild names, but it sounds like space (and time) finally ran out. Who do you think got snubbed this time? #DeathStranding2 #Kojima #Cameos #Entertainment30Share
Aaron Patterson+FollowIs 'Weird' the New Standard in Gaming?Hideo Kojima just called Death Stranding 'weird'—but is that really a bad thing? As a gamer, I love when developers push boundaries, even if it means hauling the president’s body across a post-apocalyptic landscape. Kojima says he won’t water down his stories for mass appeal. Should more studios embrace this kind of creative risk, or does 'weird' only work for icons like Kojima? #GameDesign #Innovation #Kojima #Games00Share
Eric Stevens+FollowKojima: Art Over Audience?Hideo Kojima’s approach to game design is pure auteur energy—he tweaks controls, sure, but when it comes to story and themes, he’s unapologetically himself. Is this stubborn creativity what keeps his games legendary, or does it risk alienating players? With the industry playing it safe, is there still room for truly weird, personal visions in blockbuster games? Let’s debate: should creators chase mass appeal or stick to their guns? #GameDesign #Kojima #DeathStranding #MetalGear #GamingDebate #Games00Share
Aaron Patterson+FollowKojima’s Parental Shift: Metal Gear vs. Death StrandingEver noticed how Hideo Kojima’s games dig deep into family dynamics? Metal Gear Solid was all about surpassing your parents, but Death Stranding flips the script—now we’re looking through the eyes of the parent. With Death Stranding 2, Kojima’s blending nostalgia with new emotional territory. Does this evolution make his storytelling more relatable, or do you prefer the old generational conflict? Let’s debate how this shift impacts the legacy of his games. #Kojima #DeathStranding2 #MetalGearSolid #GameNarrative #PS500Share
Amanda Short+FollowKojima’s Combat Shift: Game-Changer or Gimmick?Hideo Kojima is flipping the script with Death Stranding 2, moving from the eerie, solitary delivery runs of the first game to a more action-packed, combat-driven experience. Inspired by the leap from Alien’s horror to Aliens’ explosive action, Kojima wants to give fans a new dimension. Is this evolution a bold step forward, or does it risk losing what made the original so unique? Let’s debate! #DeathStranding2 #Kojima #GameDesign #TechDebate #Innovation #Games10Share
Aaron Patterson+FollowIs Death Stranding 2 Kojima’s Stealth Comeback?Hideo Kojima says Death Stranding 2 feels a lot like Metal Gear Solid 5, especially when you return to your bed on the Magellan ship—echoing that iconic home base vibe. With VR missions and familiar sound cues, is Kojima blending his stealth legacy with his delivery universe? Are we witnessing a new hybrid genre, or is this just nostalgia in a next-gen package? Curious to hear if this evolution excites or worries you! #DeathStranding2 #Kojima #MetalGearSolid #GameDesign #StealthGames #Games10Share
norma13+FollowIs Safe Innovation Boring? Kojima Thinks SoHideo Kojima just revealed he’s actually bummed that Death Stranding 2 is testing way better than the original. He says he prefers controversy and divisive feedback over universal praise—claiming that pushing boundaries matters more than mass appeal. Does gaming innovation lose its edge when it tries too hard to please everyone? Or is it possible to surprise and satisfy at the same time? Let’s debate! #GameDesign #Innovation #Kojima #DeathStranding #GamingDebate #Games30Share
Brooke Silva+FollowWould You Play a Game That Forgets You?Hideo Kojima’s latest brainstorm: a game where your character literally forgets skills and story if you take a break. Imagine logging off for a week, only to return and find your hero can’t even fire a weapon. Is this next-level immersion or just gamer punishment? Would you clear your schedule for a game that demands your memory—and your time? Let’s debate: does this push gaming forward, or is it just too much? #GameDesign #Kojima #ImmersiveGaming #TechDebate #Innovation #Games104Share
Eric Stevens+FollowIs Death Stranding 2 Going Full Metal Gear?Kojima’s team is worried Death Stranding 2 is getting a little too Metal Gear—and honestly, I’m here for it. With more tactical espionage action, flexible combat, and a dynamic day-night cycle, the sequel seems to blur the line between legacy and innovation. Do you think Kojima should lean into his stealth roots, or is it time for something totally new? Let’s debate: is this a bold evolution or just nostalgia in disguise? #DeathStranding2 #Kojima #MetalGear #GameDesign #OpenWorld #GamingDebate #Games00Share