Ever wondered why Assassin’s Creed Odyssey’s Greece feels taller than history suggests? Ubisoft admits they had to get creative—Ancient Greece just didn’t have enough skyscraper-sized landmarks for the series’ signature climbing thrills. So, they leaned into myth and legend, building epic statues and structures to give players that vertical rush. Is this bending history for gameplay, or does it make the world more fun? Would you rather have realism or epic climbs? #Games #VideoGames #AssassinsCreed