Hideo Kojima just praised Clair Obscur: Expedition 33 for its tight-knit team, saying smaller groups spark more creativity and control. With only 33 core devs (and a dog!), Sandfall Interactive delivered the year’s top-rated game. But is less really more in game development, or do big teams bring the polish? Would you rather play a game crafted by a boutique squad or a massive studio army? #GameDev #Innovation #TeamSizeDebate #Games #VideoGames