Dwarf Fortress just crossed the 1 million sales mark on Steam, and it’s wild to see a once-niche, ASCII-based sim become a mainstream phenomenon. With the new hand-drawn visuals and adventure mode, is this the blueprint for how complex indie games can break out? Or does the shift to a more accessible UI risk losing the hardcore charm? Let’s hear your takes—does this change what you want from your favorite deep-cut games? #DwarfFortress #IndieGames #GameDesign #PCGaming #SimulationGames #Games