Julie Hobbs+FollowIs Cronos: The New Dawn the Next Horror Icon?Cronos: The New Dawn is channeling the best of survival horror—think the tension of Dead Space, the strategy of Resident Evil, and the paranoia of The Thing. But here’s the twist: enemies can merge and evolve if you don’t burn their bodies, forcing you to rethink every encounter. With time-bending mechanics and resource scarcity, is this the innovation the genre needs, or just remixing old nightmares? Let’s debate: does Cronos have what it takes to redefine horror? #SurvivalHorror #GamingDebate #CronosTheNewDawn #Games20Share
Brooke Silva+FollowParkour vs. Mutants: Who Wins in Dying Light?Just played the Dying Light: The Beast demo and wow—Techland is redefining survival horror. The new Castor Woods setting ditches city sprawl for a haunting, open landscape, and the parkour is as challenging as ever. But here’s the real debate: with smarter soldiers and mutated bosses, does the classic run-and-jump strategy still hold up, or is stealth the new king? Which playstyle do you think will dominate this summer? #DyingLightTheBeast #GamingDebate #SurvivalHorror #Games #VideoGames10Share
sabrinawhitaker+FollowFirst or Third-Person: Which Is Scarier?Capcom just dropped a game-changer for Resident Evil Requiem: you can now switch between first and third-person perspectives on the fly. As someone who loves both the immersive terror of first-person and the cinematic feel of third-person, I’m torn. Will this dual perspective make the scares hit harder, or does it risk diluting the tension? Which mode would you stick with for your first playthrough? #ResidentEvilRequiem #SurvivalHorror #GameDesign #Games #VideoGames30Share
John Nelson+FollowIs Resident Evil Requiem Too Scary Now?Just tried Resident Evil Requiem and, honestly, it’s the most intense the series has ever felt. The game ditches the usual arsenal and throws you into pitch-black corridors with just a lighter and your nerves. No gun, no comfort zone—just pure survival horror. Is this the boldest move Capcom’s made, or are they risking alienating longtime fans who love the action? Curious to hear if you’re excited or just terrified! #ResidentEvilRequiem #SurvivalHorror #GameInnovation #Games #VideoGames50Share
Eric Stevens+FollowLeon’s Back—But Is It the End of an Era?Resident Evil 9 is teasing a major return for Leon Kennedy, but with the story wrapping up decades of viral chaos, is this really the swan song for our favorite backflipping hero? The trailer’s blend of nostalgia and new blood has me hyped and anxious—will Capcom finally close the book on the Raccoon City saga, or is this just a clever reset for the franchise? Let’s debate: should classic icons bow out, or keep fighting the undead? #ResidentEvil9 #LeonKennedy #SurvivalHorror #Games20Share
Brooke Silva+FollowIs Brutal Game Design Making a Comeback?Labyrinth of the Demon King ditches hand-holding for pure, unfiltered dread—think grainy visuals, scarce resources, and zero modern comforts. Is this throwback to punishing survival horror a bold innovation or just nostalgia bait? Does stripping away player guidance make for a more immersive experience, or does it just frustrate? Would you rather claw your way through a merciless maze, or do you crave the safety net of modern game design? Let’s debate! #SurvivalHorror #GameDesign #RetroGaming #LabyrinthOfTheDemonKing #HorrorGames #Games00Share