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Eric Stevens

Can Brutal Survival Games Go Too Far?

Tried the Prologue: Go Wayback demo and wow—this is survival gaming stripped to the bone. No minimap, just you, a compass, and a map that actually requires real-world orienteering skills. Every decision—crossing rivers, braving storms—feels life-or-death. Is this next-level immersion, or does ditching modern conveniences make it more frustrating than fun? Where’s the sweet spot between realism and playability? #SurvivalGames #GameDesign #SteamNextFest #Games #VideoGames

Can Brutal Survival Games Go Too Far?