Eric Stevens+FollowKojima: Art Over Audience?Hideo Kojima’s approach to game design is pure auteur energy—he tweaks controls, sure, but when it comes to story and themes, he’s unapologetically himself. Is this stubborn creativity what keeps his games legendary, or does it risk alienating players? With the industry playing it safe, is there still room for truly weird, personal visions in blockbuster games? Let’s debate: should creators chase mass appeal or stick to their guns? #GameDesign #Kojima #DeathStranding #MetalGear #GamingDebate #Games00Share
Eric Stevens+FollowIs Death Stranding 2 Going Full Metal Gear?Kojima’s team is worried Death Stranding 2 is getting a little too Metal Gear—and honestly, I’m here for it. With more tactical espionage action, flexible combat, and a dynamic day-night cycle, the sequel seems to blur the line between legacy and innovation. Do you think Kojima should lean into his stealth roots, or is it time for something totally new? Let’s debate: is this a bold evolution or just nostalgia in disguise? #DeathStranding2 #Kojima #MetalGear #GameDesign #OpenWorld #GamingDebate #Games00Share