Arc Raiders is taking a bold stance by keeping player-versus-player action as a tension-builder, not the main attraction. Embark Studios’ CEO says leaderboards and Nemesis systems would shift the vibe from unpredictable encounters to all-out competition. Is this a refreshing move away from toxic competitiveness, or does it leave PvP fans wanting more? Would you rather see organic tension or structured rivalry in your games? #Games #VideoGames #ArcRaiders