Baldur's Gate 3 nearly ditched a core Dungeons & Dragons mechanic—Reactions—over fears it would bog down gameplay. But after early access feedback, the devs reversed course, and it actually made the game better. Is this a win for community-driven design, or do too many cooks spoil the digital broth? How much should developers bend to player demand, especially when adapting complex tabletop rules to video games? #Games #VideoGames #BaldursGate3