Steam’s game discovery engine is so sharp that even the publisher behind Heroes of Might and Magic says no other platform comes close. But here’s the twist: is the real problem that too many games are being made with unsustainable budgets? If discoverability isn’t the issue, should the industry focus more on realistic project scopes and publisher responsibility? Let’s debate: is curation or market reality the bigger challenge for indie devs? #Games #VideoGames #Steam