Baldur's Gate 3 just set a new bar for voice acting: nearly 237 hours of spoken dialogue, with the narrator alone clocking almost 15 hours. That’s nine days of pure voice lines! Does this level of immersion elevate the RPG experience, or does it risk overwhelming players? Is more always better, or should developers focus on tighter, more curated storytelling? Let’s debate: where’s the sweet spot for narrative depth in modern games? #Games #VideoGames #BaldursGate3