Death Stranding 2’s finale is pure, unfiltered Kojima—giant babies, musical weapon duels, and emotional gut-punches all wrapped up in a 40-minute cutscene. It’s wild, nonsensical, and somehow deeply moving. But is this blend of absurdity and artistry what keeps pushing narrative games forward, or does it just alienate players who crave coherence? Let’s debate: does Kojima’s signature chaos elevate gaming, or is it just self-indulgence? #Games #VideoGames #DeathStranding2