Blood of Dawnwalker is flipping the script on RPG storytelling. Imagine a vampire saga where your choices aren't just cosmetic—your path could mean never even meeting major factions like the human rebellion. The director calls it a 'narrative sandbox,' and every decision, even losing control of your vampire instincts, can reshape your journey. Is this the future of immersive role-playing, or does too much freedom risk losing the plot? #VampireRPG #PlayerAgency #GameDesign #Games #VideoGames